• Wargaming’s chief executive office, Victor Kislyi, was in a mood to spill his guts last week. During an interview with Polygon in San Francisco, he was candid about his recent mistakes and vowed a renewed focus on his company’s flagship title, World of Tanks.
    “We were a little arrogant, let's say, three years ago,” Kislyi told Polygon. “We were thinking we know everything that our players need without talking intensively to them ourselves. It turned into — I wouldn't call it a disaster, but we hit the wall at some point.”
    That wall had a name: Rubicon. The update was delivered nearly two years ago, but the ill will from players, especially from WoT’s rabid Russian fanbase, still haunts the game. It was so poorly received, Wargaming couldn’t simply roll it back.
    “We are always open to criticism,” Kislyi said. “What we did in this case, it was [my decision]. I literally reshuffled the whole World of Tanks team. Developer and publisher. Before that it was extremely Belarusian-centric team, which was headquartered in Minsk. They didn’t even speak very good English. What we realized is that probably there are some limitations that old team had, so I brought in new people.”
    Today, Kislyi said, the core WoT team is more international than it has ever been before, including an American at the top of the organization. That, he said, has made them more able to respond to the needs of their community, more adaptable and better able to listen.
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    Attention Tankers!
    There are plans to release Micropatch 9.17.1_2 on March 9th, 2017
    Maintenance will begin at 01:00 Pacific Time (09:00 UTC) and will last approximately one hour.
    During maintenance, the World of Tanks servers will be unavailable.
    Fixed the issue with a spontaneous switch from the full-screen to windowed mode when logging in to the Garage Fixed the issue with the display of vehicles in the postmortem mode when switching between vehicles Fixed the issue with switching to the windowed mode when logging in to the client for the first time and pressing Alt+Tab Fixed the issue with the automatic minimization of the client window after restoring it in Windows Vista Fixed the issue with a black screen when pressing Alt+Tab on PCs with Radeon R7-R9 graphics cards Fixed the issue with the inability to restore the client window after pressing Alt+Tab when the DirectX 9 is used Fixed the issue with the absence of sound in battle after the last spotted vehicle is destroyed Fixed the issue with the inability to click the Service and Exterior buttons in the Garage for a vehicle that has just finished a Battle for Stronghold or Skirmish Added the Strv S1 Adjusted the Object 907 armor parameters Added the following vehicles to the Tech Tree: VK 45.03 112 Panther/M10 Krupp-Steyr Waffenträger EU announcement:
    On 09.03.2017 at 04:00 CET micropatch will be applied on the servers and expected downtime is 45 minutes.
    Battles for Stronghold (besides skirmishes) will be reset from 02:59 UTC 09.03.2017 till 05:59 UTC 09.03.2017
    Thank you for the understanding.
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NIN9R Ninjas is founded in last winter 2016, after the disbanding of the eSport organization called vital Gaming which was founded in 2005. vitalGaming was best known for it's Battlefield 2, Call of Duty 4 and Counter Strike (CS1.6 and Source) eSport teams as well as the console scene (X360 and PS3) where they played and contributed in the Call of Duty and Gears of War community. vitalGaming has attended different LAN events in Europe for example the i-series and Dreamhack.


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